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Update 4.7.0

Update

8/12/26

Throne and Liberty update 4.7.0 downtime will begin at 10:30 p.m. PT (5:30 a.m. UTC) on August 12 and last approximately 4 hours.

Party Features and Map Link Updates

  • Ready Checks and Countdowns have been added to help coordinate precise timing and cooperative play between party members.

  • A feature to share links to specific icons on the Map via chat has been added.

Party Ready Check

  • The Party Ready Check and Party Countdown buttons are only displayed for the Party Leader or Raid Leader.

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  • Pressing the Party Ready Check button begins checking party members' ready status. Other buttons will be disabled while the ready check is in progress.

  • Players who receive a ready check request will see a popup asking if they're ready.

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  • Ready status can be identified in real time via O/X icons displayed in the Party HUD.

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Party Countdown

  • The Party Countdown button allows party members to synchronize timing during play.

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  • Other buttons cannot be used while the countdown is in progress.

  • The countdown lasts 3 seconds.

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Party Notification Chat

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  • Notifications can now be sent to Party Members using a new chat channel.

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Map Icon Chat Sharing

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  • Many icons shown on the Map can now be shared in Chat by clicking the link icon that appears when hovering over a map icon.

  • Selecting a Map Icon shared in Chat will open the Map at the respective icon location.

  • Chat sharing is only supported for certain content, and some zones or icons may not be shareable.


Reduced Co-op Content Burden and Expanded Progression Rewards

  • Increased rewards from co-op play and added support buffs that activate after a party wipe to help players overcome challenging encounters.

  • Added 160 new Gear Lithograph Books, expanding collection content and progression opportunities.

  • Increased rewards from Archbosses, Field Bosses, and Guild Raid participation.

  • Reduced the Sollant fees for crafting Trait Unlockstones and Trait Conversion Stones, making character progression more accessible.

Resolve of the Star Fragment

  • The Resolve of the Star Fragment buff, previously only provided upon wiping in a Raid, now applies to Dungeons and Trials as well.

    • For Dimensional Trials, this buff is only provided on Stage 1.

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  • The buff is applied when a boss encounter resets after a party wipe.

  • After receiving the buff, an additional stack cannot be earned again for 3 minutes.

  • The buff can stack up to 5 times.

Helping Hand

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  • Expanded the content and eligibility requirements for Helping Hand bonus rewards.

    • Helping Hand bonus rewards, previously available only in Co-op Dungeons and Raids, can now also be earned in Dimensional Trials.

    • Expanded reward eligibility beyond just New and Returning Players to include characters below the recommended Combat Power threshold for each activity.

      • Elite Co-op Dungeons – 6000 CP

      • Epic Co-op Dungeons – 7800 CP

      • Dimensional Trials [Stage 1] – 8000 CP

      • Raid [Normal] – 6000 CP

  • Helping Hand bonus rewards are now granted automatically upon defeating the boss, replacing the previous chest-based reward system.

  • Helping Hand bonus rewards can be earned up to 30 times per week.

  • Characters who are not present when rewards are distributed or who did not contribute to the boss encounter will not receive rewards.

Lithograph Book Additions

  • Added 160 new Gear Lithograph entries requiring equipment introduced prior to the Nix update.

    • Common Gear – 16 entries

    • Uncommon Gear – 21 entries

    • Rare Gear – 31 entries

    • Epic Gear – 92 entries

  • All required equipment is Item Level 50 or lower.

  • Completing these Lithograph Books rewards Ore and Polished Crystals.

Additional Archboss Rewards - Ramux

  • Added 3 new equipment rewards to Ramux's drop table:

    • Rune Manacles of the Lost Dynasty

    • Heavenly Lightning Cloak of Flying

    • Green Two-Headed Dragon's Eye Ring

  • Added 10 Skill Cores to Ramux's drop table:

    • Greatsword – Skill Core: Wave

    • Crossbows – Skill Core: Support Fire

    • Sword and Shield – Skill Core: Roar of Rage

    • Orb – Skill Core: Purifying Star

    • Staff – Skill Core: Absolute Zero

    • Wand – Skill Core: Nightmare Melody

    • Longbow – Skill Core: Gale Arrow

    • Daggers – Skill Core: Venomous Swamp

    • Spear – Skill Core: Divine Retribution

    • Gauntlets – Skill Core: Crimson Imprint

Field Boss Drop Rates

  • Increased weapon drop rates from Ascended Talandre and Nix Field Bosses.

Guild Raid Rewards

  • Increased rewards earned from Talandre and Nix Guild Raids.

Raid Goods Merchant

  • Added Chaos Prisms to the Raid Goods Merchant currency display, allowing players to view their current quantity directly within the shop.

Sollant Cost Reduction

  • Reduced the Sollant crafting fees for Trait Unlockstones and Trait Enchantment Stones from 218,180 Sollant to 43,000 Sollant each.

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  • Sollant previously spent crafting Trait Unlockstones and Enchantment Stones between the Nix update and release of 4.7.0 will be refunded via mail within 48h of the update.

    • We apologize for the delay in granting Ores following the 4.5.0 release. Issues causing the delay have been resolved, allowing for a faster turnaround moving forward.


Balance Adjustments and Skill Bug Fixes

Greatsword

  • Skill Core: Flash: Added a damage amplification effect when Devastating Tornado, Blazing Tornado, or Icebound Tornado hits. Damage increases by 12% for 3 seconds per hit, stacking up to 99 times. Attacks from behind apply 3 stacks.

  • Skill Core: Rear Strike: Added an effect granting All Species Bonus Damage +200 for 3s.

  • Skill Core: Gravity: Fixed an issue where Tevent's Despair Trap and Enraged Tevent's Despair Trap were not activating with Collision: Pull effects from the Gravity Skill Core.

  • Death Blow Specialization 1 [Charge Damage]: Reduced the time required to reach maximum charge by 25%.

  • Guillotine Blade: Expanded the damage amplification conditions to apply against targets affected by any Collision effect instead of just Collision: Prone.

  • Guillotine Blade Specialization 1 [Charge Damage]: Reduced the time required to reach maximum charge by 25%.

  • Weapon Mastery Defense Achievement Effect [Steel Sacrifice]: Fixed an issue where the tooltip did not display the 'Ranged and Magic Heavy Attack Chance -100' portion of the effect.

Sword and Shield

  • Skill Core: Roar of Rage: Fixed an issue where Spectrum of Agony was not activating against targets affected by Weaken: Provoke applied by Roar of Rage.

  • Common Support Achievement Effect [Gerard's Resilience]: Updated the tooltip to correctly indicate that the effect activates when evading, blocking, or blocking with a Defense skill.

Longbow

  • Strafing: Corrected damage values displayed at higher growth stages. Note that this is just a text update, effective damage values remain unchanged.

  • Flash Arrow Specialization 1 [Flash Wave]: Corrected the tooltip to indicate that the effect only applies to party members, not allies.

  • Skill Core: Eye of Ventius: Reduced monster damage amplification from 50% to 20%.

Crossbow

  • Skill Core: Will of Fonsiné: Changed the PvP damage reduction effect to apply globally, rather than only on specific skills.

  • Skill Core: Blade Storm: Fixed an issue where damage and Weaken effects could bypass Defense skills.

Staff

  • Elemental Awakening: Reduced the activation requirements for Fire from 5 to 3 and Lightning from 7 to 4. Ice activation requirements remain unchanged.

    • Slightly reduced the remaining cooldown reduction granted at all growth stages to account for the lower activation requirements.

      • At Heroic Lv. 5, cooldown percentage has decreased from 17.5% to 15%.

  • Skill Core: Thunder's Shadow, Lightning Condensation, Thunderclouds Explosion: Added damage amplification information to the skill descriptions.

    • When multiple Skill Core effects are active simultaneously, only the highest damage amplification effect is applied.

  • Skill Core: Thunder's Shadow: Fixed an issue causing Thunder's Shadow to occasionally not hit other players in PvP.

    • Clarified the skill description.

Wand

  • Skill Core: Nightmare Melody: Fixed an issue causing the damage over time effect from Corrupted Magic Circle [Decaying Touch] to get removed when Nightmare Melody was applied to a target at the same time.

Spear

  • Abyssal Cleave Specialization 3 [Critical Cleave]: Fixed an issue where the buff icon remained after the effect expired.

Orb

  • Star Destroyer Specialization 4 [Additional Effect]: Changed the healing reduction effect from a guaranteed 80% healing reduction to an 80% chance to apply an 80% healing reduction for 3 seconds.

Gauntlets

  • Consecutive Claws: Added tooltip text indicating Bleeding can stack up to 10 times.

  • Critical Hit / Short Jab: Critical Hit has been renamed to Short Jab.

    • Changed so the skill can now be used while moving.

    • Fixed an issue where the skill shared a cooldown with Orb's Void Slash.

  • Sweep: Fixed an issue where the target's Collision Resistance was ignored.

    • Fixed an issue that incorrectly increased the caster's CC Resistance.

  • Explosive Flurry: Fixed an issue allowing continuous activation of Queen Bellandir's Gravity Field and Enraged Queen Bellandir's Gravity Field under certain conditions.

  • Uncommon Attack Achievement Effect [Threat Suppression]: Corrected the tooltip to reflect that Base Damage increases up to 3.25% based on growth stage.

Items

  • Cordy's Warblade of Creeping Doom, Giant Cordy's Ascended Blade - [Giant Cordy's Spore Poison, Enraged Giant Cordy's Spore Poison]: Fixed an issue where poison damage was not applied correctly when multiple players used Death Blow on the same target.

  • Hymn of Justice Greatsword - [Devotion Barrier]: Devotion Barrier now creates a shield for both the caster and target equal to 15% of the caster's Max Health, while also removing Shield HP reduction effects.

  • Reverse Scale Destroyer's Execution Bow - [Ice Dragon Strike]: Bind duration now increases with charge time up to a maximum of 4.5 seconds, or 5.5 seconds if the Flash Arrow [Effect Duration Increased] Specialization is active.

  • Endless Winter's Lightning Staff - [Elemental Fusion]: Updated activation requirements for Lava Dust, Magnetic Field, and Firestorm to align with Elemental Awakening changes.

  • Coldblooded Wand - [Prismatic Beam]: Fixed an issue where Ray of Disaster Specialization 2 [Movement Speed Slowed] could affect the caster when Specialization 4 [Concentration Effect Time] was active.

  • Stone Grave Erosion Staff - [Mana Absorption]: Fixed an issue where Hit and Evasion were not being accounted for.

    • Fixed an issue where Buff Duration did not affect Mana Absorption's duration.

    • Mana Absorption now ends when Redemptive Barrier is removed.

    • Reduced Mana Drain from 900 to 100 Mana every 0.5 seconds.

    • Clarified the skill description to include range, duration, and shield interaction details.

  • Winter Storm Wand - [Dragon's Blessing]: Weapon Skill name has changed from Dragon's Blessing to Dragon's Intimidation.

    • Fear now applies based solely on probability and is no longer affected by Hit or Resistance stats.

    • Targets affected by Dragon's Intimidation cannot be affected by another Dragon's Intimidation Fear effect for 10 seconds.

  • Added new CC Chance and Resistance Trait options to a wide range of Accessories.

    • Newly available traits include combinations of Bind, Petrification, Fear, Silence, and Sleep Chance/Resistance Trait options.

  • Prayer of Salvation Set: Updated the 2-piece set effect description to clarify that the effect activates whenever a skill restores Health, not only when using Recovery Skills.

  • Dawn of Black Lament Set 1 / Brand of the Ashen Oath Set 1: Fixed an issue where the set's Critical Damage bonus could stack with Critical Damage bonuses from other equipment sets.


System Improvements

  • Reorganized Inventory categories and improved the Quick Storage functionality.

  • Added Amitoi Expeditions and Material Transmutation to the How to Acquire info menu.

  • Added Field Event information to minimap tooltips, including event waiting times.

  • Added more search and sorting functions in the Mirror Boutique.

  • Expanded Housing features with Random Visits, increasing how many homes can be owned, and new Extra Large homes available for purchase.

  • Improved visibility of boss target indicators.

Inventory Improvements

  • Reorganized Inventory tabs into All, Equipment, Consumables, Materials, Sundries, Miscellaneous Inventory, Artifacts, and Tokens.

  • Removed the Enhancements tab. Enhancement-related items have been redistributed to the appropriate categories.

  • All usable items that trigger effects now appear in the Consumables tab.

  • Moved Pigment Powder, Housing Purchase Permits, Time Reduction Vouchers, and Vitalstones to the Miscellaneous Inventory tab.

  • Items collected from Storage that belong in the Miscellaneous Inventory tab will now be stored there automatically.

Quick Storage

  • Updated Quick Storage categories and item organization to align with the Inventory category overhaul.

Acquisition Source Info

  • Added Amitoi Expeditions to How to Acquire menu.

    • Available under How to Acquire > Gathering > Expeditions.

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  • Added Material Transmutation to the How to Acquire menu.

    • Available under How to Acquire > System > Material Transmutation.

    • Selecting Material Transmutation entries now opens the Material Transmutation menu.

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Field Events

  • Added Field Event information to respective minimap tooltips.

  • Event waiting periods are now displayed when applicable.

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Mirror Boutique

  • Added search functionality to the Appearance Effect and Emotes menus.

  • Added sorting options to the Emotes list.

  • Added support for toggling between icon and list views.

    • Icon view is now selected by default.

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Housing

  • Added a Random Visit feature that allows players to visit other Adventurers' homes.

  • Random visits are subject to the homeowner's visit settings.

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  • The max number of houses that can be owned has increased to 6.

  • Additional Housing Slots can now be purchased with Sollant without requiring a specific Total Housing Rating Achievement Reward.

    • Sollant cost increases as more slots are purchased with the final slot requiring 30,000,000 Sollant.

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  • Added a new tier of House sizes, Extra-Large.

    • One Extra-Large House is available in Kastleton, and another in Vienta.

    • Extra-Large Houses feature large single-floor open spaces allowing more flexibility around your home's design.

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Furniture

  • Gigantrite Grandfather Clock, Gramophone, Figurine, and Desk Lamp furniture pieces are now available.

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Furniture Achievements

  • A new "Gigantrite's Decorations" Achievement has been added, requiring each of the new Gigantrite furniture pieces be crafted.

Boss Target

  • Improved visibility of the boss's target information.

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Bug Fixes

Rift Rebellion

  • Fixed an issue where characters could become stuck on some platforms in a Rift Rebellion event in Stonegard's Manawastes.

Tumgir Vault

  • Fixed an issue that allowed players to access unintended areas by jumping while riding the elevator.

  • Fixed an issue where players riding the elevator when the dungeon was completed could become trapped.

Stone Grave Cradle

  • Fixed an issue where Trials-specific map icons appeared in the standard Co-op Dungeon instance.

  • Fixed an issue preventing movement at certain locations while fighting Chardum.

  • Fixed an issue where Power Sphere's instant-kill damage could fail to affect players positioned behind pillars in Dimensional Trials.

Archboss: Ramux

  • Fixed an issue that could delay Atirat's part destruction.

  • Fixed an issue where Ramux's landing location and glacier wall spawn location were misaligned.

  • Fixed an issue that could cause Ramux to teleport while airborne and take fall damage.

  • Fixed an issue preventing certain mechanics from progressing correctly when part destruction occurred during the Invincible Wall mechanic.

  • Fixed an issue where player nameplates appeared on the Dragonstrike Spear aiming screen.

Nix

  • The map icon for Taurk Fighter has been updated to match other Elite Monsters.

  • Map icons have been added for the Mutant Abomination and Sailor Sorrel Elites.

  • Fixed an issue where the objective names for certain Contracts accepted from Biltmann, the Contract Manager in Aetherion, differed from those shown in the Content Notifications list.

  • Fixed an issue that could prevent Redfrost Items from being obtained in Remnants of Nix if the player died immediately after defeating an enemy that dropped the item.

Field Events

  • Fixed an issue where Melvin's attack effect was not displayed during the Candle That Melts Eternity Field Event.

  • Fixed an issue where the on-screen area-name notification appeared blank after leaving a Field Event held in a separate instance.

Aethersuit

  • Fixed an issue where the Aethersuit transformation audio and visual effects did not play when transforming after jumping from certain locations with a Dash Morph.

Isle of Terror

  • Fixed an issue where Kertaki would occasionally fail to track its target.

Redfrost

  • Fixed an issue where Purification Points on Redfrost items were displayed twice and showed a value different from the actual amount.

Path of Ascension

  • Fixed an issue causing the "Participate in Archboss Events" Mission to not complete when participating in a Ramux event.

Co-Op Dungeons

  • Adjusted the lock icon shown when Combat Power requirements are not met so that it is centered in the dungeon list.

Rift Fracture

  • Party invitations sent to characters currently participating in a Rift Fracture will now be declined automatically.

Map

  • Fixed an issue causing movement to stop when opening the Map while moving with a Mouse and Keyboard.

Honor Statue

  • Fixed an issue where costume decorations and weapons on Honor Statue characters were not visible even at relatively close range.

  • Fixed an issue where a color that did not match the character's rank was occasionally applied.

  • Fixed an issue where equipment effects were displayed.

Auroral Path

  • Fixed an issue where changes to [Settings - Controls - Auroral Path - Apply Auroral Path Cinematic Camera] were not applied immediately while riding the Auroral Path.

  • Fixed an issue in Aetherion where the Auroral Path's route overlapped with a floating island.

Controller

  • Fixed an issue causing Heroic skills to appear as if they were Epic skills in the hotbar.

Trait Resonance

  • Fixed an issue that could consume additional materials when repeatedly pressing the Resonance Enchantment button in the Trait Resonance menu.

Combat Settings

  • Fixed an issue that could cause Guardians assigned to specific Combat Settings presets to be reset.

Mirror Boutique

  • Removed the Forest of Secrets Profile Frame as it cannot be obtained.

  • Fixed an issue preventing the Dawn of Black Lament Hat Illusion from being dyed.

Codex

  • Fixed an issue where the Giant Crystal Scorpion did not drop the Flawless Crystal required for an Exploration Codex objective.

Chat

  • Fixed an issue causing equipment shared in Chat with fixed item levels to display incorrect stats.


Promotions

Zenith Celebration Packs

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  • 4 new Celebration Packs are now available for purchase:

    • Zenith Celebration Pack – Bronze: Anima Anise, 1125x Lucent

    • Zenith Celebration Pack – Silver: Empyrean Purpuma, Grand Boglet, 2875x Lucent

    • Zenith Celebration Pack – Gold: Iron Creed, Monarcha Flutterfox, 6000x Lucent

    • Zenith Celebration Pack – Platinum: Tidecaller's Greatsword, Tidecaller's Sword, Tidecaller's Daggers, Tidecaller's Spear, Tidecaller's Longbow, Tidecaller's Crossbows, Tidecaller's Staff, Tidecaller's Wand, Tidecaller's Orb, Tidecaller's Gauntlets, 9375x Lucent

Tidecaller

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  • The Tidecaller package is now available for purchase.

Event Pass: Meridian Rise

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  • The Battle Pass: Meridian Rise begins.