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Update 4.15.0

Update

2026-10-07

Throne and Liberty update 4.15.0 downtime will begin at 10:30 p.m. PT (5:30 a.m. UTC) on October 7 and last approximately 3 hours.

Updated Content

  • Added Lucky Reward Chests.

  • Increased Trait Resonance growth success rates and added a recipe for crafting Trait Resonance Stones directly.


Vegamor Lucky Rewards

  • Unique Heroic Trait Enchantment Stones previously dropped by Vegamor will now be obtained from Lucky Reward Chests.

  • Lucky Reward Chests are granted by chance to all characters who contributed to the encounter.

  • Lucky Reward Chests are excluded from Guild Distribution.


Guild Distribution

  • Certain Amitoi, Shapeshifts, and materials dropped by bosses can now be registered for Guild Distribution.

    • Eligible items include 11 Amitoi, 11 Shapeshifts, Chaos Prisms, and Snow Flowers.


Trait Resonance Growth

  • Increased the success rate of Trait Resonance enhancement rolls.

  • Added a recipe for crafting Trait Resonance Stones using 6 Trait Resonance Stone Pieces, 25 Precious Magic Powder, and 30,000 Sollant.


Weapon Skill Updates and Fixes

Adjusted weapon Skill and Potential Ability effects and fixed related issues.

Sword and Shield

  • Potential Ability [Chain Hook Enchant]: Reduced the cooldown reduction from 6 seconds to 4 seconds.

Daggers

  • Potential Ability [Ankle Strike Enchant]: Reduced the cooldown reduction from 9 seconds to 5 seconds.

  • Shadow Walker: Changed the activation condition to require a Dagger Mobility Skill or a Dagger Skill that moves the caster.

  • Skill Core: Creeping Death: Increased the Venomous Edge activation chance from 10% to 12%. The resulting 1.5m poison cloud follows the target for 3 seconds, deals 140% of Base Damage + 100 each second, gains 3% Damage Amplification per Poison stack, and deals 15% increased damage.

  • Skill Core: Venomous Swamp: Venomous Edge can also activate on melee Critical Hits. Reduced the poison-cloud activation chance from 10% to 5%, or 12% while Creeping Death is equipped. Reduced the monster damage increase for Venomous Edge and the poison cloud from 80% to 15%.

  • Skill Core: Foretold Agony: Venomous Edge now has a 12% chance to activate on melee hits, or 20% while Creeping Death is equipped. Applying Collision: Prone or Bind to a player activates Venomous Edge once at a 100% rate. With Creeping Death or Venomous Swamp equipped, each activation summons a poison cloud that deals fixed damage. Venomous Edge and poison-cloud damage ignore player Shield Health and are applied as fixed damage, and cannot trigger Heavy Attacks or Critical Hits.

Crossbows

  • Mortal Mark: Fixed an issue where additional damage from accumulated damage exceeded the intended value at Legendary Lv. 1 and above.

Longbow

  • Potential Ability [Deadly Marker Enchant]: Changed the affected target from the caster to party members. Critical Hit decreased from 240 to 120 and Side and Rear Critical Hit decreased from 360 to 180.

  • Potential Ability [Distorted Sanctuary Enchant]: Increased Skill Sustained Healing per party member from 2.5% to 3%. Clarified that Attack Range is amplified by 100% of its existing value per party member.

  • Distorted Sanctuary: With Specialization [Combat Sanctuary], increased Attack Range per party member from 0.75% to 1.1% at Legendary Lv. 5.

  • Potential Ability [Blitz Enchant]: Reduced the cooldown reduction from 10 seconds to 8 seconds.

Wand

  • Potential Ability [Clay's Salvation Enchant]: Reduced the cooldown reduction from 9 seconds to 6 seconds.

  • Potential Ability [Selfless Soul Enchant]: Fixed an issue where the effect applied correctly but the displayed value indicated that it was not applied.

Spear

  • Potential Ability [Tempest Strike Enchant]: Reduced the cooldown reduction from 10 seconds to 8 seconds.

Orb

  • Potential Ability [Supernova Collapse Enchant]: Reduced the cooldown reduction from 30 seconds to 20 seconds.

Gauntlets

  • Advanced Tactics [Flesh Rupture]: Fixed an issue preventing Shapeshift use when Flesh Rupture hit.

  • Potential Ability [Indomitable Carapace Enchant]: Reduced the cooldown reduction from 25% to 15%.

  • Skill Core: Crimson Imprint: Clarified that Blood Explosion deals 40% less damage as fixed damage over 3 seconds on hit, stacks up to 3 times, and cannot trigger Heavy Attacks.

    • Fixed an issue preventing defense when a Defense Skill was used.

    • Fixed an issue where Specialization 2 [Additional Effect] and Specialization 3 [Shield Weakening] did not apply.

    • Fixed an issue where Damage Amplification per Bleed stack did not apply.

  • Skill Core: Crimson Afterimage: Blood Explosion damage increased by 10%. At Heroic Lv. 5, deals 720% of Base Damage + 85 to targets within twice Attack Range, gains 8% Damage Amplification per Bleed stack, and deals 80% increased damage to monsters. Removed the separate 10% player damage increase.

    • Fixed issues where Crimson Imprint caused Blood Explosion to remove Bleed or prevented Damage Amplification per Bleed stack from applying.

Items

  • Scale Lord's Massacre Sword [Wall of Bitter Cold]: Corrected the description to state that the effect applies for its duration.

  • Black Lament Dawn Set (2-piece): Increased Critical Hit Damage from 15% to 17% and PvP Melee Critical Hit per 10 Fortitude from 30 to 36.

  • Ashen Oath Brand Set (2-piece): Increased Critical Hit Damage from 15% to 17% and PvP Ranged Critical Hit per 10 Dexterity from 30 to 36.

  • Returned Lord Set (2-piece): Increased Heavy Attack Damage from 20% to 22%.

  • Frost Lord Black Scale Set (2-piece): Increased Heavy Attack Damage from 20% to 22%.

  • Azure Vow Set (2-piece): Fixed an issue where removing the equipment through Equipment and Stat Sets did not remove the Skill Damage Amplification effect.

  • Ascended Leviathan's Gauntlets [Enraged Leviathan's Incineration]: Fixed an issue preventing defense when a Defense Skill was used.

  • Thunder Ascension: Fixed an issue where the equipment appearance was displayed as Cloak of the Frozen Expanse.

Stats

  • Changed the calculation for Critical Hit Damage, Critical Hit Damage Resistance, Heavy Attack Damage, and Heavy Attack Damage Resistance so decreasing a stat removes only the amount previously gained.

Tower of Greed Season Ending

  • The current Tower of Greed season has ended and will be unavailable until the next season begins.

  • Tower of Greed is no longer available through matchmaking.

  • The Tower of Greed Extra Codex cannot be completed until the new season begins.


Additional Revisions and Fixes

Colossus: Vegamor

  • Fixed an intermittent issue in Phase 2 where operating the ice-pillar piton moved players to an inaccessible location.

  • Fixed an intermittent issue in Phase 2 where Snowstorm Crystals spawned beneath terrain.

  • An Ego-less Great Tree Warrior now appears during Phase 3.

Field Boss: Exodus

  • Fixed an issue preventing the revival UI from appearing after death during Faction Battles.

  • Fixed an intermittent issue preventing players from rescuing an ally from Mana Prison by jumping nearby.

  • Fixed an issue where Conquest Participation Rewards incorrectly granted Grimturg rewards.

Dimensional Circle

  • Stone Grave Cradle: Fixed an issue preventing players from attacking the boss after leaving and re-entering the dungeon.

  • Deathless Queen's Lair: Fixed an issue where the Mana Core Bind effect remained after defeating the boss.

Solo Abyss Dungeon

  • Tumgir Hollow: Fixed an issue where monsters near the pipes were visible but could not be attacked.

Field Events

  • Ice Survival: Fixed an issue where Coin Pouches on certain floors granted 2 points.

  • Earth's Memory: Fixed an issue where Old Red Frost was included in the additional reward pool.

Remnants of Nix

  • Danger and High-Risk areas are now selected randomly from all 7 areas without using the previous candidate-area groups.

  • Certain areas of the Tumgir Ruins are excluded from Danger and High-Risk areas, and monster difficulty in the excluded locations has been adjusted.

Combined Rankings

  • Player-selected Profile Frames are now displayed in Combined Rankings.

Abyss Points

  • Abyss Points granted through Nix Contracts are now provided as items that are used automatically when obtained.

Event Pass

  • Fixed duplicate Star Crystal quantities displayed on the Point Shop Claim Additional Rewards button.

Items

  • Fixed an issue where Purification items could not remove Winter Storm Wand [Dragon's Intimidation].

Cooking Recipes

  • Fixed an issue where the use effect was not displayed in the Erosion Remedy cooking recipe.

Equipment Appearance

  • Fixed an issue where dye was not applied to Noble Shoes of the Resistance on male characters.

  • Changed the icon and appearance of the Thunder Ascension cloak.

Map

  • Fixed an issue where certain areas displayed with unintended shapes.

Achievements

  • Fixed an issue where obtaining a Coin Pouch did not progress the achievement Capitalism Colder Than Ice I.

Crafting

  • Removed expired Refined Catalyst recipes that use Extraction Stones as materials.

Journey of the Stars: Traces of Spacetime

  • Corrected the names displayed when obtaining various Traces of Spacetime Relic Chests.


Events

Solisium Starlight Festival

  • The Solisium Starlight Festival will run from October 8 through October 15.

Halloween Event

  • Return of the Autumn Haunted Harvest will run from October 15 through November 5.


Promotions

Event Pass: Whispering Barrows

  • Event Pass: Whispering Barrows sales begin.